Presentations

Conference Presentations:

  • Glas, René, Jasper van Vught and Stefan Werning.  “‘Thinking through’ games in the classroom: Using analytical game design to play with and investigate historical datasets”.  2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix. Ritsumeikan University Kyoto, Kyoto, 6-10 August, 2019.
  • Glas, René, Dennis Jansen, Amanda Moss, Andrea di Pastena, Jasper van Vught & Stefan Werning. “Playing (Dutch) game history: Designing games with historical datasets”. The Interactive Pasts Conference 2 . VALUE. Hilversum. 8-10 October, 2018.
  • Glas, René. “Replaying a Bond classic: GoldenEye: Source and the limits of film-to-game adaptation”. Association of Adaptation Studies Annual Conference. Amsterdam. 27-28 September, 2018.
  • Glas, René. “Literacy in a ludic society”. Media Meets Literacy in Sarajevo. Sarajevo: Evens Foundation. 21-22 September, 2017.
  • van Vught, Jasper & René Glas. “Considering play…again: From method to analysis”. Games Research Methods Symposium. Sydney: University of Sydney, 10-11 July 2017.
  • Glas, René & Jasper van Vught “Let’s Play video essays: Exploring alternative assignments in a game studies course”. DiGRA 2017 Conference. Melbourne: Swinburne University of Technology/RMIT University/University of Melbourne, 3-6 July, 2017.
  • Glas, René, Jasper van Vught en Hugo Zijlstra. “Let’s play the archive”. Presented at: Let’s Play Nederlandse Game Geschiedenis Symposium. Hilversum: Nederlands Instituut voor Beeld en Geluid/Universiteit Utrecht, 18 November, 2016.
  • Glas, René, Jesse de Vos & Jasper van Vught. “Game preservation within a Dutch audiovisual heritage institution”. Presented at: DiGRA and FDG First Joined International Conference. Dundee: Abertay University, 1-6 August, 2016.
  • Glas, René & Imar de Vries. “Ludic Selfies: Playing with Mobile Phones in Grand Theft AutoV”. Presented at: DiGRA 2015 – Diversity of Play: Games – Cultures – Identities. Lüneburg: Leuphana University. May 14-17, 2015.
  • Glas, René. “On Paratextual Play”. Presented at: Resurfacing Software Symposium. Nijmegen: Radboud University. April 22, 2015
  • Glas, René & Sybille Lammes. “Scientists as Playful Citizens”. Presented at: Play/Perform/Participate: ISIS Conference #2. Utrecht: Utrecht University. April 16-18, 2015.
  • Glas, René. “Breaking Reality Revisited: Pervasive Cheating and Playful Identities”. Presented at: Play/Perform/Participate: ISIS Conference #2. Utrecht: Utrecht University. April 16-18, 2015.
  • Glas, René. “Paratextual Play: Unlocking the Nature of Bonus Features and Extras of Games”. Presented at: Research Seminar on Game Studies and Creative Production. Utrecht: Utrecht University, May 13, 2014.
  • Lammes, Sybille & René Glas. “The Science of Cheating: Playing with the Rules in Citizen Science Games” (with Sybille Lammes). The Citizen Scientist on the Move: Digital Play, Politicsand Epistemology.  Utrecht/Amsterdam, 25-27 June, 2012.
  • Glas, René. “Who Needs Friends when you’ve got Companions – Non-Player Characters as Moral Compasses in Star Wars: The Old Republuc” (panel “Waking up at the Dark Side: Difficult Content in Playful Environments”, with Ashley Brown, Kristine Jørgensen, Jonas Linderoth, Torill Elvira Mortensen), Nordic DiGRA 2012: Games in Culture and Society,  Tampere, 6-8 June, 2012.
  • Glas, René & Ronald Lenz. “Citizen Science on the Move”, European Consortium of Humanities Institutes and Centres (ECHIC) 2012 Annual Conference: ‘Grand Challenges for the Humanities?’,  Utrecht, 28 February – 1 March, 2012.
  • Glas, René. “Breaking Reality Exploring Pervasive Cheating in Foursquare”. DiGRA 2011 Conference: Think, Design, Play. DiGRA/Utrecht School of the Arts,  Hilversum,14-17 September, 2011.
  • Glas, René. “Playing with infographics”. Infographics 2011 (IC11). Zeist, 4 March, 2011.
  • Glas, René “It’s about time – the use of powerleveling and speedrunning guides in World of Warcraft”, IR 9.0: Rethinking Communities, Rethinking Place. IT University of Copenhagen,  Copenhagen, 15-18 October, 2009.
  • Glas, René. “Tales of the Past – performance based adaptation in World of Warcraft machinima”, Third Annual Association of Literature on Screen Conference. University of Amsterdam, Amsterdam, 24-26 September, 2008.
  • Glas, René. “Playing Another Game; Twinking in World of Warcraft”, Game In’ Action. University of Gothenburg, Gothenburg, 13-15 June, 2007.
  • Glas, René. “Playing Culture, Culture of Play: The Case of World of Warcraft” (workshop paper). Workshop Transformaties in Kunst & Cultuur. Hortus Botanicus, Amsterdam, October 20, 2006.
  • Glas, René. “Towards a New Model of Play for the Massively Multiplayer Online Role-Playing Game”. Seminar: On Playing Roles. University of Tampere, HyperMedia Lab, Tampere.30-31 March, 2006.
  • Glas, René. “e-Sports: Online Gaming within the Realm of Sports”. Playtime! The Cultures of Play, Gaming and Sport – 2nd European Summer School.  The London Consortium, London, 26-29 Juli, 2005.
  • Glas, René. “Gaming as a Form of Social Life” (research project presentation). Symposium Transformations in Art & Culture. Felix Meritis,  Amsterdam, May 27-28, 2005.

Invited talks and other activities:

  • 2019. “De speelse burger op drift?”. Bureau Jeugd en Media – Lustrumviering, 10 mei, Amsterdam.
  • 2018. “Ludoliteracy”. Cinekid Industry Forum. Cinekid, 24 October, Amsterdam.
  • 2016. “A closer look at eSports”. Studium Generale. TU Eindhoven, 21 December Eindhoven.
  • 2016. “Science Café: Kicks” (panellist). Studium Generale.Utrecht University, 21 November, Utrecht. [audio registration]
  • 2016. “Nationale aanpak game archivering” (panellist). Let’s Play Nederlandse Game Geschiedenis Symposium.Nederlands Instituut voor Beeld en Geluid/Universiteit Utrecht, 18 November, Hilversum.
  • 2016. “Expert Session Internet of Toys” (participant).Mediawijzer.net. Nederlands Instituut voor Beeld en Geluid, August 30, Hilversum. (the result can be found here).
  • 2016. “An evening of eSports”. Thursday Night at Het Nieuwe Instituut. June 16, Rotterdam. [link]
  • 2016. “De beloftes van VR”.Mediawijzer.Netwerk Experience2016. May 25, Hilversum.
  • 2016. Participation in panel,Digital Lives Pre-University Masterclass. Department of Social and Cultural Anthropology, Vrije Universiteit. May 21, Amsterdam.
  • 2014. Workshop: Game Criticism and Journalism (with David Nieborg). Summer School: Identity and Interdisciplinarity in Games and Play Research. ERASMUS Intensive Program. Utrecht University, 25 August, Utrecht.
  • 2013. Participation in expert session “TV, Jongeren en Sociale Media”. Mediawijzer.net. 5 December, Hilversum. (the resulting “Whitepaper Social TV & Jongeren” can be found here).
  • 2011. “Games of Stake: Control, Agency and Ownership in World of Warcraft”. Spui25 op Locatie: Promovendimarathon. Universiteitsdag, University of Amsterdam. 28 May, Amsterdam.
  • 2011. “Social network site games: spelen of bespeeld worden”. Debite – boksringdebat over games. SETUP. 27 April, Utrecht.
  • 2010. “We play culture… seriously?”. We Play Culture, De Balie. 17 December, Amsterdam.
  • 2010. “Wat staat er op het spel in World of Warcraft?”. Spui 25: Broodje Kennis. Universiteit van Amsterdam. 23 November, Amsterdam.
  • 2010. “Online spelen en bespelen: Hoe onschuldig zijn gratis spelletjes op sociale netwerksites?”. Vrij Spel. Culturele Zondagen, 18 april, Utrecht.
  • 2010. “Power play: control, agency and ownership in World of Warcraft”. De Verdieping: The Great Dictators. Trouw Amsterdam. 11 maart, Amsterdam.
  • 2009. “De Interactieve Strip?”. Studium Generale, University of Applied Sciences Amsterdam. Sept. 23, Amsterdam.
  • 2009. “Games of Stake: who plays who in World of Warcraft”. De Andere Blik. Department of Sociology and Anthropology. 26 February, Amsterdam
  • 2009. Games and film? Will they ever Marry? (as panelist). Nederlandse Film en Televisie Academie/FSV. 17 February, Amsterdam
  • 2008. “The future of virtual worlds, or how do make money from these things”. Enquiring Minds at PICNIC 2008Paper. PICNIC ’08, 23-25 September, Amsterdam. [link]
  • 2008. Workshop Games (as co-organizer). Docentendagen 2008: Bent u al mediawijs?. Stichting Beeld en Geluid, 9 March, Hilversum.
  • 2007. Transformations in Art and Culture Conference(workshop participant). NWO. November 29-30, Leiden/Noordwijk.
  • 2007. Virtual Ethnography & Co.(workshop participant). Virtual Knowledge Studio. June 22, Amsterdam.
  • 2006. “Discussing Game Over & Over” (as panelist). Next Level | Art, Games & Reality, N8salon. Stedelijk Museum CS. 2 June, Amsterdam.
  • 2005. “Interactieve Narrativiteit en Virtuele Werelden”. Estafette: Verhalen als Inspiratiebron voor de Culturele Sector. Netwerk CS, 9 June, Amsterdam.
  • 2005. “Past/Future: Jenseits des Videogames” (with Joyce Goggin). Department of Media and Culture/CREA, University of Amsterdam, April 14, Amsterdam.