{"id":12,"date":"2017-04-18T17:50:00","date_gmt":"2017-04-18T17:50:00","guid":{"rendered":""},"modified":"2021-02-15T07:43:28","modified_gmt":"2021-02-15T07:43:28","slug":"lets-play-game-preservation","status":"publish","type":"post","link":"http:\/\/www.reneglas.nl\/index.php\/2017\/04\/18\/lets-play-game-preservation\/","title":{"rendered":"Let&#8217;s Play game preservation"},"content":{"rendered":"<div><a href=\"http:\/\/www.rglas.dds.nl\/wordpress%20blog\/wp-content\/uploads\/2017\/04\/gameon4.png\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"><img border=\"0\" data-original-height=\"151\" data-original-width=\"480\" src=\"http:\/\/www.rglas.dds.nl\/wordpress%20blog\/wp-content\/uploads\/2017\/04\/gameon4.png\" \/><\/a><span lang=\"EN-US\">It has been rather quiet&nbsp;<\/span>on this blog, but I nonetheless wanted to share some interesting results of a research project I have been involved in which deals with digital game preservation as part of national cultural heritage, a collaboration with the&nbsp;<a href=\"http:\/\/www.beeldengeluid.nl\/en\">Netherlands Institute for Sound and Vision<\/a>. It started as a Seed Money project colleague Jasper van Vught, Sound and Vision\u2019s Jesse de Vos, and I got funded through Utrecht University\u2019s Focus Area Game Research (a project overview of which can be found&nbsp;<a href=\"https:\/\/www.uu.nl\/sites\/default\/files\/thepreservationofdigitalgamesasdutchculturalheritage.pdf\">here<\/a>), which had as its goal to set up \u201cthe first unified effort between game research, cultural heritage institutions and the Dutch game industry to define, preserve, archive and exhibit the history of Dutch digital games and game development\u201d. The project continued as an NWO funded Musuem grant called&nbsp;<i>Game On<\/i>, with Jesse the Vos as main lead, with our MA student Hugo Zijlstra acting as research assistant and later research intern.<o:p><\/o:p><\/div>\n<div><\/div>\n<div><span lang=\"EN-US\">The results of the&nbsp;<i>Game On<\/i>&nbsp;project are a significant first step into creating an archive of Dutch digital games as part of our cultural heritage, as well as thinking about exhibiting such history in a museum setting. I\u2019m proud I could play a part in this effort, but a lot of the actual game preservation (in all its facets) took place at Sound and Vision. They have an overview of all the projects\u2019 results up now at the Sound and Vision\u2019s website&nbsp;<a href=\"http:\/\/www.beeldengeluid.nl\/kennis\/projecten\/game-on\">here<\/a>. I\u2019m afraid most of it is in Dutch, but some highlights I participated in are:<o:p><\/o:p><\/span><\/div>\n<div><\/p>\n<ul>\n<li>A symposium organized by Utrecht University and Sound and Vision called \u201c<i>Let\u2019s Play Dutch Game History<\/i>\u201d on November 18 2016 with various talks by scholars and practitioners as well as panels including one with the founding fathers of the Dutch game industry. For an video impression of the symposium see the video below. The symposium itself was part of a larger game exhibition at the Institute called Let\u2019s Play, a full evaluation of which became Hugo Zijlstra\u2019s internship research report which can be found&nbsp;<a href=\"http:\/\/publications.beeldengeluid.nl\/pub\/472\">here<\/a>. &nbsp;<\/li>\n<li>During the symposium I presented the research Jasper, Jesse, Hugo and I had been doing as part of the seed money project, which dealt with the Let\u2019s Play video format as part of game preservation strategies (see a video of it&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=2dOeEng0P5o\">here<\/a>, in Dutch too I\u2019m afraid). We presented initial findings of the project at the&nbsp;<i>DiGRA\/FDG&nbsp;<\/i>conference in Dundee in August 2016 and will publish a full article on the matter soon in the edited volume The Interactive Past as well as a shorter manifesto-like piece in the first issue of the new&nbsp;<i>Video Game Art Reader<\/i>&nbsp;journal (on which more soon!). &nbsp;&nbsp;<\/li>\n<\/ul>\n<\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><iframe loading=\"lazy\" allowfullscreen=\"\" data-thumbnail-src=\"https:\/\/i.ytimg.com\/vi\/ZKF_G_mvelk\/0.jpg\" frameborder=\"0\" height=\"266\" src=\"https:\/\/www.youtube.com\/embed\/ZKF_G_mvelk?feature=player_embedded\" width=\"320\"><\/iframe><\/div>\n<div style=\"-webkit-text-stroke-width: 0px; color: black; font-family: &quot;Times New Roman&quot;; font-size: medium; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: normal; letter-spacing: normal; margin: 0px; orphans: 2; text-align: start; text-decoration-color: initial; text-decoration-style: initial; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>It has been rather quiet&nbsp;on this blog, but I nonetheless wanted to share some interesting results of a research project I have been involved in which deals with digital game preservation as part of national cultural heritage, a collaboration with the&nbsp;Netherlands Institute for Sound and Vision. It started as a Seed Money project colleague Jasper &hellip; <\/p>\n<p class=\"link-more\"><a href=\"http:\/\/www.reneglas.nl\/index.php\/2017\/04\/18\/lets-play-game-preservation\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Let&#8217;s Play game preservation&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":80,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/posts\/12"}],"collection":[{"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/comments?post=12"}],"version-history":[{"count":2,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/posts\/12\/revisions"}],"predecessor-version":[{"id":166,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/posts\/12\/revisions\/166"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/media\/80"}],"wp:attachment":[{"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/media?parent=12"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/categories?post=12"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.reneglas.nl\/index.php\/wp-json\/wp\/v2\/tags?post=12"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}